For Studio Wildcard's co-founder and development director, Jeremy Stieglitz, there's a "golden trio" of elements that need to come together to lure fans from its ageing but adored Ark Survival Evolved ...
May 9, 2022 - IGN sat down with Brian Karis (Epic Games), Teddy Bergsman (Epic Games), and Nate Purkeypile (The Axis Unseen) to discuss how Unreal Engine 5's Nanite and Quixel Megascans streamline the ...
Venice rebuilt in Unreal Engine 5.7. Scans Factory’s new free demo shows off Lumen, Nanite, and solid optimisation, just don’t expect DLSS 4. According to performance testing on DSOGaming, the demo ...
Unreal Engine 5.7 adds Nanite Foliage (experimental), production-ready PCG and Substrate, new virtual-production tools, and an AI Assistant. Test first. Epic now considers the PCG framework suitable ...
‘Animation companies are under pressure, being asked to do more with less each year.’ Enter Unreal Engine, Epic Games’ Rob Di Figlia argued at MipJunior In unveils, Di Figlia sneak-peeked a 90-second ...
The Cesium for Unreal VR Tutorial Series covers strategies and solutions for several common challenges that come with building global-scale applications in VR using Cesium for Unreal. This repository ...
The CEO of Epic Games has suggested that some platforms struggle to run Unreal Engine 5 games because developers aren’t optimising them properly. It’s been suggested in recent years that Unreal Engine ...
Battlefield 6’s reliance on the Frostbite engine is rooted in both technical capabilities and practical development considerations. Frostbite has been under continuous development at DICE for over a ...
Ahead of the VALORANT Unreal Engine 5 update, Riot Games has addressed one of the community’s biggest concerns about the switch. A lot of players are worried about the potential drop in game’s ...
Joe Grantham is a contributor from the UK with a degree in Classical Studies. His love for gaming is only rivaled by a deep passion for medieval history, which often seeps into his articles. With over ...