Roblox, one of the most popular kids’ apps in the world, is now requiring children as young as nine years old to submit a video selfie for age verification. Update: Following a partial launch in ...
Artur is a copywriter and SEO specialist, as well as a small business owner. In his free time, he loves to play computer games and is glad that he was able to connect his professional career with his ...
An activation from Stray Kids (JYP/Republic Records) launches on Friday (December 19) Universal Music Group and gaming platform Roblox have struck up a new strategic agreement. According to the ...
ATLANTA — Roblox, the blockbuster gaming and social platform with more than 110 million daily users, is facing mounting legal challenges across the United States that accuse it of not protecting kids ...
A traumatized mother is suing Roblox, alleging the online gaming platform has created a breeding ground for child predators after her young son was groomed and nearly kidnapped by a man he met through ...
Roblox experienced a possible outage Wednesday, with thousands of users reporting issues, according to Downdetector.com. More than 6,000 users had reported problems with the platform as of 2:00 p.m.
Roblox, the popular online gaming platform that hosts millions of user-created games, said Tuesday it is strengthening protections for minors. Roblox said it will soon require players to use ...
Roblox is stepping up its age verification system for users who want to privately message other players and implementing age-based chats so kids, teens and adults will only be able to message people ...
Following a spate of lawsuits and investigations over its child safety systems, Roblox is going to implement mandatory facial verification for all users who want to access communication features, ...
We've now passed the two-year mark since Cities: Skylines 2 released for PC Game Pass, and after another couple of years attempting to optimise the console version for an Xbox Game Pass launch, ...
Roblox is known for its immersive gaming platform, where users can develop their own games and communicate using avatars. About 40% of its 151.5 million users are children under the age of 13, ...
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