A GameObject Tagging System using ScriptableObjects. Multiple tags per GameObject and various functions for querying GameObjects with tags. No need for a singleton Tag Manager or the use of ...
Getting state (data) from a central remote source can be incredibly expensive (at least 300ms for a round-trip to something on the other side of the world), but usually takes less than 1ms from a ...
Abstract: The research addresses the challenges and opportunities in the production and grading of Hass avocados, highlighting problems of errors and long times in the manual process. Industrial ...