Grabbing the raw mesh, material, blendshape, bone, dynamic bone, etc. data directly from unity, Sends that to Resonite via inter-process communication (using a memory mapped file), Decodes directly in ...
This is a demo of realtime hand tracking and finger tracking in Unity using Mediapipe. The tracking section is built on Android but a similar approach should also be applicable for desktop or IOS. It ...
Many features in this guide work in other shells too. History expansion comes from csh. Keyboard shortcuts come from the readline library. Parameter expansion follows POSIX standards. Some features ...
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