全网最细的Unity 2D交互水 集百家之长 shader动态波浪 使用SpriteShapeController组件制作教程. 此教程结合了多教程的优点,集百家之长,精炼了此类2D水做法,包含交互产生及传播波浪的原理、优化性能的方法、利用shaderGraph制作动态波浪的思路等等内容。如果你也是 ...
Welcome to the first video in a series where we are going to learn the basics of godot while creating a 2d platformer. we are covering the basic character and project setup in this one. In the second ...
Abstract: In this paper, we propose a fast non-iterative camera pose voting method for 3D object identification. The proposed method improves the accuracy and speed upon the conventional local feature ...
Master the camera shake liquid warp chroma RGB effect in Premiere Pro without any plugins. This easy tutorial shows you step-by-step how to add dynamic, colorful motion effects using only built-in ...
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If you feel the need for speed, get along to MPB. With its huge stocks, great service and competitive prices on expert-checked gear, your dream camera outfit is within reach. This month, we've given ...
Abstract: This academic demonstration introduces a physical and emulation environment designed for the preliminary demonstration of new memristive device applications and their capacity to process ...
For more than 10 years Tyler has used his experience in smart home tech to craft how-to guides, explainers, and recommendations for technology of all kinds. From using his home in beautiful Bend, OR ...