SAN FRANCISCO--(BUSINESS WIRE)--Unity (NYSE: U), the world’s leading platform for creating and growing real-time 3D (RT3D) content, unveiled a slate of new AI innovations and platform updates to ...
In this activity, you will learn to program an interactive game that responds to hand gestures and apply that knowledge to develop your own interactive game. Then you will engage in a design challenge ...
Developers will be charged a flat rate based on how many times their game is installed, no matter if that install is attached to a sale. Developers will be charged a flat rate based on how many times ...
Unity’s story starts back in 2002 with an OpenGl forum where Danish programmer Nicholas Francis was searching for assistance with a shader system. Not long after this post, Joachim Ante responded, ...
This feature is part of AI Week. For more stories, including How AI Could Doom Animation and comments from experts like Tim Sweeney, check out our hub. "You are standing in an open field west of a ...
The software framework that powers popular video games like Among Us and Pokémon Go is getting an overhaul to its pricing model. Game developers are furious, and say the change could have a ...
Scrolling through Twitter and lurking in artificial intelligence communities over the past few months, I’ve seen a lot of big claims. In the few days since OpenAI unveiled its GPT-4 model, those have ...
Unity announced a new fee structure today, and developers are none too happy. “We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user,” the ...
‘We have never made a public statement before. That is how badly you fucked up.’ ‘We have never made a public statement before. That is how badly you fucked up.’ is a reporter who covers the business, ...