When it comes to audio, the number of speakers you want is usually governed by the number of tracks or channels your signal has. One for mono, two for stereo, four for quadrophonic, five or more for ...
I'm looking for a real-time audio library that I'd ideally be able to use with PyGame to do rhythm games, though I'm open to changing to another library. I would ideally like to stick with Python as a ...
一些您可能无法访问的结果已被隐去。
显示无法访问的结果