Developers will be charged a flat rate based on how many times their game is installed, no matter if that install is attached to a sale. Developers will be charged a flat rate based on how many times ...
WTF?! Unity is a cross-platform game engine launched in 2005 with the goal of "democratizing" game development, seeking to make it accessible to a broader range of developers. Nearly 20 years later, ...
Unity's new Runtime Fee will charge developers on a per-install basis. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Indie game developers are ...