Before 1983, video games controls were clunky. Instead of thumbs and fingers to play, palms and entire fists were used to push, pull, and jerk joysticks. The interface worked, but it wasn’t ideal.
To combat our — especially younglings' — inclination toward staying at home to play mobile games, a startup named UDU has introduced a new and immersive handheld gadget. The device allows people of ...
Nintendo revolutionized motion gaming with Wii Sports, showcasing how motion controls could be accessible and fun for all ages. Some games, like 1-2 Switch, expertly integrate motion controls into ...
Rudeism on Twitter has modded Sifu to work with a motion controller, and it looks like a kung fu dream come true. Rudesim, who also modded a Fisher-Price game controller to work on PC and played Elden ...
Ewan has been a content writer since 2020, and loves nothing more than discussing all things gaming. While he's been playing games all his life, he has a particular interesting in anything even ...
One of the biggest pieces of Vision Pro news from today’s WWDC is that the headset will be getting support for PSVR 2 motion controllers and a Logitech motion stylus with the release of visionOS 26.
Meet the latest Steam Controller for Valve with magnetic thumbsticks and TMR sensing, giving steadier aim and fewer drift issues for smoother gameplay ...
The default Switch Joy-Cons, as well as the Switch Pro Controller, all have motion control functionality built-in.
Reactive Feedback is a motion-based game controller created by the company Tactical Haptics. The controller aims to popularize feedback technology to enhance a player’s reality while gaming by using ...
Anyone who’s ever stood in front of a Kinect-equipped Xbox knows the fun of virtual control, of using your hands to manipulate what you see on the screen without touching anything but air. The Leap ...
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