The indie game development community is in turmoil following Unity's announcement of a new pricing system that will charge developers per user on initial download, instead of a flat engine licensing ...
Game engine Unity has announced it will begin charging developers a fee every time a user installs their game. That's even if someone's just installing games they already own on a new computer.
Up until this year, game engines were not something most gamers had to give much thought to beyond the one or two seconds their logos might appear while a game was loading. That’s why this news about ...
Tyler Lacoma has spent more than 10 years testing tech and studying the latest web tool to help keep readers current. He's here for you when you need a how-to guide, explainer, review, or list of the ...
Unity suggests that game distributors like Xbox, PlayStation, and Nintendo may have to pay its new runtime fees on behalf of developers. The Unity FAQ attempts to clarify various concerns about the ...
Unity is scrapping its Runtime Fee and returning to its previous seat-based subscription model, with price increases for Unity Pro and Unity Enterprise users. This decision, announced by Unity CEO ...
Unity has released the latest version of its engine for developing games and interactive experiences. Unity 6 has new workflows for creating online multiplayer games and more tools for projects ...
Third Person Shooter 'We did not want to be close to them': The only game Arc Raiders wanted to avoid on release was predictably GTA 6, 'I don't think anyone wanted to be close to them' Graphics Cards ...
If you’ve been following the game industry over the last few days, you might have heard that Unity, the creators of the far-reaching game engine of the same name, have made a bit of a mess. A new ...
It’s been almost 20 years since the original Unity game engine opened up to developers, kickstarting a mission to democratise game development. The industry has come a long way since then, from ...
In video game development, particularly in AAA (Triple A) studios, game engine selection is a game maker or breaker. AAA refers to a studio’s capability to develop games with high budgets and complex ...