What if you could build stunning, high-performing apps for mobile, web, desktop, and even embedded systems—all from a single codebase? Flutter, Google’s open source UI toolkit, is making this bold ...
There was a time when you had to choose between creating universal mobile apps and native apps. Universal apps used web technologies like HTML and JavaScript, which often performed badly in mobile ...
There’s a lot to be said for tools that make it easy to target multiple platforms from a single codebase, reducing the load on developers and increasing the reach of your applications. Microsoft’s ...
Google has announced Flutter 2, a major upgrade to its framework for building user interfaces for mobile, the web and desktop. Flutter promises to allow developers to use the same codebase to build ...
Google has followed through on plans to broaden the scope of its Flutter UI framework for mobile apps, announcing a technical preview of Flutter for the Web. "Flutter for Web is a code-compatible ...
Google's open source, cross-platform Flutter UI toolkit, which started with a mobile focus, boosted its Web development support and has embraced Swift for native iOS projects and Kotlin for Android.
At the Made by Google event this past October, where the Pixel 4 was officially unveiled, Googlers showed how each device being announced furthers their ambitions for “ambient computing.” In Google’s ...
Google’s Flutter UI toolkit for cross-platform development may only be two years old, but it has quickly become the framework of choice for many developers. Until now, though, ‘cross-platform’ only ...
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